VizionEck is technically an FPS. It has very little in common with the traditional FPS though. In the game you play as a Ranger — essentially just a cube.
Michael Armbrust founder of Vizion announced today on the PlayStation Blog. “He’s pretty simplistic in design, isn’t he? VizionEck’s art-style is focused on being clean and elegant. We really love the prospect of making a game that’s mathematically “exact.” Almost everything follows a strict set of rules. The resulting world feels extremely harmonious 99% of the time.
It also creates a great environment for the gameplay. One example of this is how VizionEck’s health system works. As a Ranger, your health is displayed as the brightness of your outlines. Solid white and you’re as healthy as an ox. Almost black and you’re on the brink of destruction. Even the smallest enemy shot would mark your end.
This actually has its advantages. The less health you have, the harder it is for enemies to see your outlines. Positioning yourself over a large black surface makes your cube practically invisible. Sneaking up on another player becomes easy.”
Source: PlayStation Blog