The amazing guys over at Ripstone have given us the full low-down on Stick It To The Man. Set to release towards the end of this year, over to Ripstone to tell us more…

“Have you ever wanted to read people’s mind & find out their innermost thoughts? We have, so we helped Swedish devs Zoink create a game about this! We are super excited to announce this game which we’ve been working on for a while: *Stick It To The Man*

*Stick It To The Man* is a platform adventure game and will be available to play at E3. Check out the trailer below.

Meet Ray, he lives in a world where everything is made out of paper and stickers. One day he has an accident and wakes up with a giant pink spaghetti arm sticking out of his brain. This gives him awesome powers and he can suddenly change the world around him by folding it, tearing it, pulling stickers off and sticking them elsewhere! And if that weren’t enough, Ray can also read peoples minds! Digging into the brains of his fellow citizens, Ray can hear their thoughts and use that to his advantage. Unfortunately, Ray doesn’t have much time to get to grips with his new abilities. He is framed by ‘The Man’ with a crime he didn’t commit, and is on the run.


Can you help to get Ray out of this sticky situation? Developed by the creative minds at Zoink! With dialogue by writer Ryan North (creator of *Dinosaur Comics* and writer of* Adventure Time *comic), *Stick It To The Man* has been something Managing Director of Zoink!, Klaus Lyngeled, has been passionate about for years: “It’s amazing seeing the game come to life after its been rumbling around in my brain for so many years, and now realizing it actually really works! Plus I’ve got the perfect team to work with and the insanely funny Ryan North writing with us. If you play Stick It To The Man and manage to not smile then … we’llI think you might be dead. Sorry.”


Phil Gaskell, Co-Founder & Creative Director at Ripstone enthuses: “The moment I first saw *Stick It To The Man* I was captivated. Klaus and theteam at Zoink! have crafted both a unique looking, and genuinely funny game. I’m a big fan of adventure games, so it’s been a pleasure working with such a talented and driven team, and I’m proud they chose Ripstone as their publishing partner.”

More news as we get it!