Experience a Roguevania, mixing an interconnected world, branching paths and unlockable skills with the constant adrenaline-pumping threat of permadeath. No checkpoints. You either vanquish the final boss in one go, or you try again. However, you keep some of your progress for successive runs; new paths you’ve unlocked, access to new levels, mutations, abilities and weapons.
Speaking of weapons, Dead Cells features a plethora of ways to slay your enemies. A large variety of swords, bows and of course spells, but also whips, grenades and turrets, each one with its own unique twist. Plus, mutations and scrolls allow you to build and customize your character differently with each and every run.
At the end of the day though, it’s YOUR skills as a player that matter most! Roguelites are about constantly sharpening your skills, until what was an insurmountable obstacle becomes a walk in the park. Patience, you’ll get better!… eventually.
•RogueVania: The progressive exploration of an interconnected world, with the replayability of a rogue-lite and the adrenaline pumping threat of permadeath.
•2D Souls-lite Action: Tough but fair combat, the iconic dodge roll, more than 90 weapons and spells with unique gameplay… The unforgiving action wed to the absence of any kind of safety net makes for an adrenalin pumping ride each and every run.
•Nonlinear progression: Sewers, Ossuary or Ramparts? Once unlocked, special permanent abilities allow you to access new paths to reach your objective. Opt for the path that suits your current build, your play style, or just your mood.
•Exploration: Secret rooms, hidden passages, charming landscapes. Take a moment to stroll the towers and breath in that fresh sea mist infused air…
Dead Cells is out now on PS4 and Nintendo Switch. Looks like a must own game!