Far from Noise is a narrative game. It is a story told over a day and night through dialogue and events that happen around you. You’re trapped in an old rusting car, balancing on the edge of a cliff. You can’t get out. You’re stuck. Teetering over the edge of an eye-watering precipice in the middle of nowhere while the blanket of night ominously descends. There’s no way out. Perhaps all that’s left is to sit back and contemplate your imminent death…

The gameplay of Far from Noise is in choosing dialogue. The journey you take is shaped by what you choose to talk about. It’s a naturally flowing conversation that goes in all directions. There are different ways your story can end. Creatures may come to join your sunset observation. Not always the same faces, every time you play things can change. The forces of nature happen around you. Life continues, while you balance back and forth.

Sounds super intriguing this one. Far from Noise hits PSN on November 14th.