When I put on my PSVR headset for the first time, I was blown away. I couldn’t believe what I was seeing. “It’s like I’m there, sort of!” I said to my cat. But I have to admit, once the initial amazement had worn off, I couldn’t shake the nagging feeling that perhaps PlayStation hasn’t quite nailed the VR experience yet. Don’t get me wrong, there is some killer games on VR – Doom VFR, Batman, Rush Of Blood…the list goes on. But genuinely feeling immersed in a game, as if I was there? I can’t say I’ve had that experience yet. Until now.
Moss starts as a storybook, and you are the reader. But what if you could step into the storybook and become an integral part of the story? That’s the premise that Moss greets you with. But you are not the only star of the story here. Meet Quill. Quill is a young mouse who dreams of greatness beyond the confines of her sleepy community. When an ancient magic is awakened, the two of you are brought together inside the pages of a whimsical fairy tale.
Moss is a platforming, puzzle adventure. But once it starts, it becomes clear that it’s much more than that. The environments on show here are pretty breathtaking – woodlands, villages, castles…they all look stunning in VR. And Quill. Oh sweet Quill. Quill is ludicrously cute. If you move your controls towards her, she acts like an animal being stroked. If the two of you complete a puzzle together, she’ll hold up a paw so you can give her a high five. She is relentlessly adorable. But she’s also incredibly useful. She’s nifty at climbing and can take out any enemies that come your way with her trusty sword. But Quill, perhaps limited by her size, can’t do everything. That’s where you come in. Yeah, you! You’re not too shabby either you know. You can move platforms, freeze enemies and more. And together the two of you are unstoppable. Thankfully the control scheme is excellent throughout, regardless of who you are controlling. In fact, helping Quill and progressing in Moss feels like a bit of a privilege. The game is split in to chapters, and each one proves to be more endearing than the last.
If the point of VR is to feel truly immersed, then Moss nails this with ease. There was a scene where I literally said “Wow” out loud. At another stage I accidentally ran Quill into some thorns and said “Sorry Quill“, again out loud. It was a genuine reaction. I felt for Quill as if it was my job to protect her, and in that instance I had failed. And that’s why Moss is the best PSVR game I can think of. Not because it makes me speak out loud while my cat weirdly watches on, but because you’ll feel like this game was made especially for you, so you can be a part of it. It’s a truly flawless experience. The only thing preventing that score at the top of the page from being a perfect 10 is that Moss is heartbreakingly short. It’s only 2 hours long, and whilst everything sits perfectly in the story, you just don’t want the journey to end. And what a positive negative that is to have.
Moss is heartwarming, enchanting and undoubtedly PlayStation VR’s best game to date. High five, Quill.
Punk rating: 9/10