When we heard about Men’s Room Mayhem, it was such a unique and bold idea for a game that we had to find out more. We had the great pleasure of hooking up with Phil Gaskell, Creative Director & Co-Founder of Ripstone Publishing, to get the lowdown on Men’s Room Mayhem:

Men’s Room Mayhem sounds a pretty original concept for a game! Could you tell us what the premise of Men’s Room Mayhem is?

In Men’s Room Mayhem you’re hired as the janitor of your very own chaotic men’s room. You’re responsible for directing patrons, keeping everywhere sparkling clean and steering patrons away from trouble! It’s your job to get your customers safely to the urinals and toilets in time – otherwise there’ll be a few nasty accidents to clean up! Extra points are scored for maintaining proper men’s room etiquette as well as for demonstrating good personal hygiene. If I had to sum it up I’d say it’s like Flight Control meets Carry On At Your Convenience!

Was it a smooth process bringing Men’s Room Mayhem to the Vita or were there any roadblocks along the way?

Yes it was very smooth. We’ve shipped quite a few titles on Vita now and the guys at Sawfly had worked on the platform very early on in its development. The game isn’t overly complicated in terms of multiplayer or anything like that so it was pretty easy all told.

Does the game have trophies and if so how many? Are there any particularly crazy ones?

Yes the game has trophies, I’m a big trophy hunter myself so it’s a must for me. Most of our trophies are pretty standard, things like cleaning up all the sinks and toilets between waves. We have special patrons in the levels and there’s a trophy for each of those, so getting the drunk in and out of the biker bar, or the hippie in the festival level. My favourite is the Mayhem Master trophy as it forces you to the brink of game over. Mayhem in the game is effectively your lives, every time you make a mistake you get a splat on the mayhem bar, and if you incur more than 5 lots of mayhem in a round it’s game over. So to unlock the Mayhem Master trophy you have to fill the mayhem bar with 5 mayhem incidents then complete 3 waves of gameplay without adding or cleaning any of the mayhem!


We really think indie games are building amazingly well at the moment, are you surprised at the success of indie games on the Vita?

I’m a big fan of games that take risks, and that try to break new ground, and I see that a lot in the indie scene. These small passionate teams are making games because they have something to say, or they want to evoke an emotion. They aren’t doing it to a formula or a franchise. It reminds me of the games I grew up playing as a kid, at a time when games were hobbyist and people just made mad things for the hell of it. I think that’s why we are seeing indie games build well and succeed on any platform. In an era of vanilla ‘bang-bang you’re dead’ games I’d like to think gamers are seeking out new, different, and more provocative experiences.

I bet it was a riot making Men’s Room Mayhem, was there anything you thought of during development that you would have loved to include, but just couldn’t?

Lol yes, some of the bug reports were hilarious! We had so many ideas, and as more people played the game we got more and more suggestions. It’s the mark of a good game in my opinion, when it makes people say ‘you could do this…or that!’. The best suggestion we never included was a mini game where you chase the pineapple chunks down the trough with your pee (we’ve all done it right?)

After this release, can we expect anything equally as great humoured?

Absolutely. I don’t think there are anywhere near enough games that make people laugh, and given our industry is entertainment that seems quite strange. We have a game we’re announcing later this month around the time of the Nordic Game event, which is very funny and very eccentric. Actually it’s full on Terry Gilliam style bonkers. That’s all I’m saying for now, but you won’t have to wait long before we unveil it.

Huge thanks to Phil for taking the time out to talk to us. Men’s Room Mayhem is released 21st May in the US and the 22nd May in the UK/EU. To find out more about Ripstone head to their official site here, like them on Facebook here and follow them on Twitter here.