Guns, Gore & Cannoli hit the Switch back in late 2017 and was a real hit here at P&L. Thugtown and the rip roaring 20’s was a whacky setting for such an over the top platform run and gun shooter. The sequel, Guns, Gore and Cannoli 2 turns up the heat, boils up the blood levels and ramps up the humour with a heap of new features. Taking place 15 years from the Thugtown massacre, Vinnie Cannoli, the Brooklyn loud mouth, has his work cut out yet again. Get set to experience mob life in the 1940’s as Gun, Gore & Cannoli 2 continues its path of destruction.
The intro of the game feeds you all you need to know regarding part one and sets up the story for the new instalment. You’re catapulted into World War 2 and utter chaos, and if the mob wasn’t enough to deal with, this time around you have the Nazis doing what they do best.
You’ll realise there are some big differences served up this time around. Apart from the main difference of online and local co-op which is a big bonus, you also have the pleasure of a 360 firing range. Taking down raging lunatics that come charging at you from all directions is even more satisfying now. You’ll also have more control over Vinnie’s actions and a snazzy weapon wheel. Great changes that really make Guns, Gore & Cannoli 2 feel like a fresher experience.
As I said earlier the heat is on, you’ll need that itchy trigger finger on full alert as you’ll be taking down hordes of mobsters, monsters and Nazis that put up one hell of a fight. It’s more chaotic than the first game with collapsing ceilings, huge cannons firing left, right and centre, strange bare chested Neanderthal thugs beating you down, and of course bodies falling all over the place. It’s full on to say the least and no push over, but isn’t this why you’re indulging in number 2?
There are 17 crazy fun chapters all as detailed and gorgeous looking as the last. I don’t know how the writers, the Claeys brothers, keep thinking of such brilliant and fresh situations that you stumble into. From mob infested cinemas, dodging trucks that come crashing through walls, to romping through sandy mine-filled beaches and edging your way through misty moon-lit German forests. Each scenario is so entertaining to play out and it’s so intriguing wondering what on earth the next level is going to throw at you. Bored you won’t be.
Weapons are what Guns, Gore & Cannoli 2 is all about. Thankfully they are plentiful and the new and handy weapon wheel lets you quickly select available firepower with an easy click. There is a whole host to choose from, whether it’s a flamethrower or a simple baseball bat, each kill is a satisfying one. Ammo supplies for each are generously scattered throughout levels so you never feel short changed as you progress. If you’ve never tasted Cannoli before then it’s simple in terms of gameplay – this is one of those run and gun platformers that requires little thought. As the game is only around 6 hours long, (if played on easy mode), we hope there’s going to be a third helping. The ending does set itself up nicely, so we would love to see more from what Crazy Money Studios and Claeys brothers do best.
Fans of the first game will love this. All improved and more chaotic, Guns, Gore & Cannoli 2 is cooked to perfection.
Lizard rating 8/10