7.5
Our overall verdict "bronze"

Button mashers not need apply

Furi is all about the tension of one-on-one fights. There’s no luck or endless slashing your opponent in the hopes of connecting a fluke hit. Oh no. Furi is a furious fighting game that nails what it sets out to do. It’s clever and addictive in a no frills sort of way. Get down on your knees; Furi demands respect.

In the first encounter you’ll get the gist developers The Game Bakers want you to experience. What you learn here will be all you need to know to continue your fight throughout the game. The control system is basic, but in a good way – in fact, in an incredibly good way. Furi is a fighter (and in parts a twin stick shooter) that is all about timing and reflexes just like any decent brawler, but where Furi shines is in the close quarters duels.

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Your quest starts as your Jailer releases you from your shackles for a crime we’re not too sure about, and freedom looks like only a hair’s breadth away. That’s if you can defeat each boss and advance. Each of the towering stylish-looking opponents has been designed by Afro Samurai creator Takashi Okazaki, and while each one looks very grand and detailed these guys don’t fall easily. Each boss requires thought and a strategy to win.

Furi won’t throw tattoo goons or gangs of machete-wielding ninjas your way. It also won’t confuse you with upgrades or levelling up either. All you need to worry about is each opponent and how on earth you’re going to connect a fearsome rain of hate towards each giant and defeat them. Your only weapons are a fancy sword and a gun, both of which can be charged to inflict more damage. You’ll also be thankful you have a teleporting dash to get you out of jail. Parry and attacks are your main focus throughout, along with some perfectly timed actions. The ultra-responsive controls help get you in the zone, a place you’ll need to arrive at pretty quickly if you are to enjoy Furi to the fullest.

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The playing areas don’t give places to scurry off to and hide. You have a screen length of space to make good use of. As battle commences, Furi uses every single bit of space imaginable, creating a tight and intense fight. At certain stages you’ll be trapped in a smaller screen area with limited space to duck and, more importantly, run. Despite the barren environments, Furi still looks colourful, bright and gorgeous. The backdrops let the action unfold clearly in front of your eyes. Very pleasing to look at indeed, and along with an excellent soundtrack by electro musicians Carpenter Brut, Danger, The Toxic Avenger, Lorn, Scattle, Waveshaper and Kn1ght, Furi pumps up the volume.

There are three different levels of difficulty, the easiest setting being Pomegranate which lets you rinse through the game. Playing on this setting unfortunately disables the ability to win trophies. There is also a Practice Mode for you to gain more experience in your own time.

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Furi’s boss battles aren’t short and can last up to fifteen minutes. Dying towards the end of the stage sees you restart the whole fight. Yes, annoying to say the least, but this does keep the old adrenaline levels up. Furi is a perfect pick up and play fighter, a game where depending on how much time you invest into it, sees your skills increase. Highly rewarding.

Conclusion

Furi delivers an intense sword-fighting duel in a surprisingly gorgeous world. Heaps of variety and challenging gameplay make this fighting experience a winner. Been moaning about PS Plus? Take your aggression out on Furi.

Lizard Rating 7.5/10

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Blondlizard

Blondlizard is from London. His love of gaming continued onto the Sega Mega Drive, Gameboy, Sega Saturn, Dreamcast, PlayStation 1,2,3 and 4, PSP and PS Vita. Blondlizard loves his racing games and is yet to play a RPG, but tells us he is willing to change. His favourite inventions are the wireless controller and American size crisp packets.